Modelers

What does a good modeler show in his or her portfolio?

Modelers have come from a variety of backgrounds. Successful applicants must show a solid sense of three-dimensional design and attention to detail through work with traditional sculpture, architecture and/or industrial design, as well as digital models.

Since much of our work deals with combining computer generated elements with live-action, you should show that the level of detail in your work can approach photorealistic complexity. Also, a demonstrated high level of understanding of anatomy and proportions of realistic human figures and animals is helpful.

Since our work is also quite diverse in subject, the most successful applicants also demonstrate a breadth of competence in 3D form - from mechanical design to organic objects, from photo-real to stylized.

Below are some examples of the kind of work R&H looks for when reviewing a potential modeler's portfolio:

What do modelers do at Rhythm & Hues?

Modelers concentrate on modeling and sculpting, but these days, that encompasses the assigning of uv texture mapping coordinates, as well as creating any groups in the model that the lighter or character animator may need control of. This means that the modeler must understand the different ways to project a texture map and what those results will be. They often must also understand how the object will be lit and what controls are necessary. Modelers work very closely with lighters and animators to ensure that there is enough detail and control where necessary and not too much detail where it is unnecessary.