|
Back to Careers
3D Digital Artist: Animator
Position Summary
You will be doing character animation (body animation as well as lip synch). In addition to this you might also need to create camera motion, move inanimate objects through space (such as aircraft), animatics which include layout and rough blocking for previsualization purposes.
Education, Skills and Experience
1) Strong traditional art skills (drawing, painting, or sculpture, etc.)
2) Should be trained in classical animation or have exp. in Classical animation.
4) Good acting skills / basic training in Acting.
5) Knowledge of using Mocap data / exp. in stop motion animation.
6) Clear understanding of rigging fundamentals.
7) Excellent English communication skills (including written, verbal and report generating skills).
8) Experience in a production environment (film/broadcast industry) as Character Animator / Facial Animator.
8) Familiarity with UNIX / Linux
Regarding demo reels
1) Demo reel should showcase your understanding of animation principles such as squash-and-stretch, overlapping action, anticipation, follow-through, weight, timing, etc.
2) Demonstrate acting skills, Lip-syncing examples are also helpful in addition to walk cycles and life drawings.
3) Reel should demonstrate diversity in animation styles, ranging from highly realistic motion to a more exaggerated "cartoony" style.
All interested candidates should email their resumes to jobs-ind@rhythm.com and mail their demo reel (DVD or VCD) to the address mentioned in the contact section.
Back to Careers
|